Arms of Random is a 2d side-scrolling PC shoot´em up in which a unconventional princess must defeat large monsters through random weapons that have continuously unpredictable effects.

This game was developed at Wooga during the 2015 Global Game Jam.

For this game I did game design (concept development, system design), UI design and presented it:

The Team

Programming: Dennis Lieu, Viktor Pekar
Game Design: Allan Cudicio, Carsten Scheer
Art: Amon Kalagin, Marcel Benes
Music: Cedric Douhaire


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