Arms of Random is a 2d side-scrolling PC shoot´em up in which a unconventional princess must defeat large monsters through random weapons that have continuously unpredictable effects.
This game was developed at Wooga during the 2015 Global Game Jam.
For this game I did game design (concept development, system design), UI design and presented it:
Programming: Dennis Lieu, Viktor Pekar
Game Design: Allan Cudicio, Carsten Scheer
Art: Amon Kalagin, Marcel Benes
Music: Cedric Douhaire